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Prize odds

The chance of every random prize in Lucky Lap: the tram, heists, the fortune teller, the zone wheel, crew chests and park security. Sticker pack odds are on the sticker album page.

Some prizes in Lucky Lap are drawn at random by our server. These are the chances, the same for every player. Sticker packs have their own odds, on the sticker album page. In the game, Settings has the same list under Prize odds.

Coin prizes grow with your park and with your multiplier; the chances don't change with either.

The tram

Landing on a TRAM space takes you to another park for a prank or a heist, drawn as you land.

What you getChance
A prank50%
A heist50%

A prank hits the ride you pick unless the park has a shield up: that isn't random, it depends on the park's shields. See The prank.

Heists

Your heist prize is drawn when the heist starts. The doors don't change it: whichever doors you flip, the first prize to show three times is the one that was drawn.

PrizeChance
Small60%
Big30%
Mega10%

The fortune teller

What the fortune teller gives depends on whether a prank has used up one of your shields.

PrizeAll 3 shieldsA shield used up
+1 shieldnone25%
5 rolls10.8%8.1%
A small fortune (coins)44.6%33.4%
A bigger fortune (coins)26.8%20.1%
A big fortune (coins)17.8%13.4%

The zone wheel

When a zone is complete the zone wheel spins. Its 20 slices are equal, so each one is a 5% chance.

PrizeChance
Coins60%
2 rolls25%
5 rolls10%
A sticker pack5%

The coins and rolls are then multiplied by the zone's multiplier. See Stall plots and the zone wheel.

Crew chests

PrizeChance
1 crew key100%
4 rolls as well9%

Park security

Security gives you 3 tries to roll doubles, and each try has a 1 in 6 chance. The throws are drawn as you land; tapping TRY shows them one by one.

ResultChance
Doubles: coins and 3 rolls42.1%
No doubles: a few coins57.9%