Four things give you something for coming back. The daily gift, Quick Wins and the weekly bar are on the Events tab; the free gift is in the shop. The Events tab's red badge counts what's ready to collect.
Days follow your phone's clock: a new day starts at midnight, and a new week on Monday. If you travel, the game follows your phone's new time zone, but it never takes your day back: after flying west across midnight, the change waits until midnight where you've landed.
Daily gift

Collect one gift a day from the 7-day calendar ("Collect day 3"). Come back the next day and you move on to the next day's gift; miss a day and the calendar starts again from day 1. After day 7 it goes back to day 1.
| Day | Gift |
|---|---|
| 1 | 10 rolls |
| 2 | Coins |
| 3 | 15 rolls |
| 4 | 1 sticker pack |
| 5 | 20 rolls |
| 6 | Coins |
| 7 | 40 rolls and 1 sticker pack |
Coin gifts are sized to your park. When you open the game and the day's gift is ready, Pippa tells you so and opens the Events tab at the calendar. After you collect it, the calendar says "Next gift in" and counts down to midnight.
Free gift

The shop has a free gift of 5 rolls every 8 hours. The 8 hours count from when you last collected it. When it's ready, the SHOP kiosk at the top right shows a FREE badge: open the shop and tap Collect.
Quick Wins

Every day you get three little jobs, picked for you from this list. Each one pays 10 rolls when you collect it.
| Quick Win |
|---|
| Roll 30 times |
| Build 3 ride levels |
| Land on 8 stall plots |
| Pass the gate 3 times |
| Ride the tram 2 times |
| Visit 2 snack stands |
| Open 2 crew chests |
| Roll 3 doubles |
A roll counts once whatever your multiplier, and repairs don't count as builds. When a job is done, "Quick Win done!" pops up: collect it on the Events tab. New jobs arrive at midnight ("New tasks in"), so collect finished ones before then.
Weekly bar
Every Quick Win you collect adds a point to the weekly bar. Reach a step and tap Get to collect it:
| Quick Wins this week | Reward |
|---|---|
| 3 | 15 rolls |
| 6 | Coins |
| 10 | 30 rolls |
| 15 | 1 sticker pack |
| 21 | 60 rolls and 1 sticker pack |
Three Quick Wins a day for seven days makes 21, the top of the bar ("Weekly bar complete!"). The bar resets on Monday at midnight; collect your steps before then.